ABOUT ME
I am passionate about exploring immersive and interactive spaces, with a particular fascination for dynamic architecture—especially the mechanical beauty of contraptions like those in Dishonored’s Clockwork Mansion.
As an advanced player of machanical escape rooms, I prioritize human-centric interaction in my designs, aiming to grant people greater freedom and influence within virtual worlds—an extension of my ambition to shape and improve the real world through my own efforts.
My future goal is to become someone who solves real-world problems through games, and to create experiences where the in-game environment responds to players with greater flexibility.
Contact ME
Interested in working together? Fill out some info and we will be in touch shortly. I can’t wait to hear from you!