Solo Project

Intro

As a child of the new millennium, in the process of growing up,I also feel that I am constantly being disciplined and scrutinizcid there are voices around me from time to time telling you what you should do and what will make you get honor, and some people may be promoted by various disciplines step by step, but I often reflect on what judgement criteria are absolutely stable.

This project demonstrates my unease with society's existing rules for stable work. The White Tower is a barrel-shaped structure built on the sea, creating a highly shared but centralized society where everyone can enjoy comfortable living modules allocated by the government. But if you are socially judged to be a low contributor, the slide under this module could be activated at any time, pushing that occupant into the sea for exile. The player, as a rebel trying to break order, parkours in a megastructure, destroys buildings, and finally escapes.

Technical Artist & Game Designer
Blender & Unity